majutsukai: (Default)

Took care of my FAFSA and my student housing application the other day. That's a relief, but also, holy shit is it surreal. It's like, seriously, I'm having an impossibly hard time imagining myself living in a dorm. And holy shit I'm going to be even further away from my friends than I already am! Aaaaagh nuuu ;;

At the same time, though, man am I glad I'm gonna have a meal plan. One less thing to worry about.

Incidentally, I didn't actually need to get another measles shot. My mom and I both misread my immunity records; the info for the first shot was transcribed from a different institution, so only the date was filled in-- which made it look blank unless you were paying attention. So, yay for not having to get stuck with needles?

[Project Oracle]

Also incidentally, I updated the Project Oracle page with info on a few new characters.


Did I mention I got a copy of Zelda: Oracle of Seasons from my dad a week or two back? 'Cause I did. I've been screwing around linking back and forth between Ages and Seasons now that I can. Gives me a good excuse to replay Ages, now that I've finally found my fucking copy of it.

And now that I've played through both of them? I can say that Ages is definitively the better game. The season-changing mechanics of Seasons was interesting, and it had the better music of the two for the most part (not a small thing in my book), but the plot was dull as all hell. You can tell that Ages was made after Seasons, because it plays around with the plot a lot more; stuff actually happens between the beginning and end of the game, instead of just having you going around collecting MacGuffins. And the villain in Ages is more interesting; Onox is just kind of a generic "rawr I am a bad guy" type villain, but Veran is... well, she's also that, but her methods are a lot more interesting.

I imagine most of the plot of Seasons was written back when it was still going to be a remake of the first Zelda game; whereas Ages was probably written after they decided not to do that, so they realized that they actually had to make the plot workable on its own merit.

Still, I'm glad I have both games now. They make for a pretty interesting experience as a pair.


Nintendo had a deal for Wii owners that originally bought the Internet Channel for 500 Wii Points; now that they're offering it for free again, they give you a free NES game-- so long as the game in question costs 500 Wii Points, of course. I'm a little annoyed at this; I would much rather have just had my Wii Points refunded, but what can you do. So I got Ghosts and Goblins.

Wouldn't you know, I can't get past the first area. Fucking flying... gargoyle... thing.

[Computer] still falling apart. The down key is pretty much fucked now; it works about 30% of the time. Firefox is randomly crashing; I have no idea if that has to do with the computer or what, but it's annoying. It still has problems with overheating. And it's still got the hinge problem I'm sure I've complained about here already.

On the upside, I'm probably going to be using my student loan to get a new one... so there's that.


I got a hold of Chip Tuned Rockman. It's pretty cool; not revolutionary, but cool nonetheless.

Also, I figured out how to rip sound effects and music from WoW's data files. This is very useful, especially the sound effects.


GUYS it's actually starting to get cold. Like, I finally had to turn on my heater and I got the urge to make hot cocoa the other day type cold. Man oh man do I ever love autumn. Because who doesn't love freezing to death?


I still have nothing. Like every Halloween for the past... how many fucking years? Ugh. I can't tell you what I'd give to be out of the house and not having to deal with trick-or-treaters.
majutsukai: (Default)
OH HEY I just remembered that I updated my site and added two new videos like a week or two ago. But forgot to make a post about it here. OOPS. My bad.

Part 1
Part 2

Michael and Taylor will have already seen all the stuff in these videos, so this is for everyone else.

Game page with some additional information

I've made some major progress since posting this stuff, so there may be another update soon once I can cobble it together into a presentable format. oAo;

And on another note,

I'd like to ask, one more time

for anybody who can see this site:

to help me fetch some sprites from it. The site is having some host problems; a payment was late, so the site was offline for a while; now, however, the bill is paid, but only some people can see the site; everyone else sees the "domain has expired" placeholder page.

If you can see this site, please please PLEASE help me get some sprites from it. There are some sprites I need for the game that are only on that site; I won't be able to work on the game at all before long if I can't grab some NPC sprites I need.

If you're willing and able to help, please refer to my last post for how you can.

Augh. This is frustrating.
majutsukai: (Default)


Remember that website I used to have?

I updated it. And it sucks less now. Though it's still kind of ugly.


With any luck, it will suck less and less as time goes on. However, it continues to be afflicted with the sort of fail that comes from being an Angelfire page.

I set up the Games page with some info on Project Oracle, but it's mostly empty right now.


And on a tangentially related note: I learned a lot of HTML today. .-.;
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Just to demonstrate what I was talking about before...

Image comparison )

I had to re-hook-up my old desktop and scrounge around in it to find the original image specifically so I could remaster it for the game, and now I can finally say I'm satisfied with the title screen. >w<


Sep. 8th, 2009 03:34 am
majutsukai: (la mulana)

Okay this may not seem too exciting to you guys, but I just found out a way to convert images to 256-color Bitmap with almost zero color loss. Holy shit this is amazing.

What that translates to is, I can now make custom graphics for the game without their colors looking shitty. I can finally ditch the default backgrounds and make my own!

My god I'm so excited

And on an unrelated note, looky my new icon. :D
majutsukai: (Default)
Video here. :D

Two brand new characters, fully sprited, fully animated, and... passably statted. See the description on the video for more info. :DDD
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I spent all day yesterday completely revamping character and battle animations. And now, I have a video up. :DDD

The whole thing with the characters jumping around the screen, plus the spell casting animations, are brand new. They came out awesome-looking, and I'm so excited about it. XD I just had to take a video of it; the fights in this game look WAY better now.

I'll be uploading a demo of some revamped dialogue sequences later today or tomorrow, possibly. I'll make a post when I do.
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Whoops! Cut for length )

Hah HAH.

Jul. 29th, 2009 11:38 pm
majutsukai: (Default)
So I finally figured out how to get the RPG Maker 2003 engine to do Instant Death and Petrify effects. X3

Only problem is that Petrify can't prevent enemies from targeting you. Instead, I compromised and made it so that all attacks miss against petrified characters.

I really do need Light/Dark damaging spells, so I'm not going to convert Hama and Mudo into instant death effects. Rather, I think I'm going to use Death and Break as the Dark- and Light-based insta-death spells; Light-users will learn Break spells, and Dark-users will learn Death spells, in addition to the damaging light/dark spells I've already implemented. I'm still gonna use the Persona framework for the spells, so Light will have Break, Mass Break, Final Break, Mass Final Break, and Samsara, while Dark will have Death, Mass Death, Final Death, Mass Final Death, and Die For Me.

Just like in Final Fantasy games, Petrify will be instant death to enemies, but will act slightly different on PCs.

(Incidentally, I also added in Slash, Strike, and Pierce attributes for weapons. X3)
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So. In what appears to be a temporary lapse in sanity, I've decided that I think I want to revive my old game project, Project Oracle. REMEMBER THAT OLD THING, GUYS?

I'm a much better writer now, I have a better handle on the difference between good ideas and bad ideas, I know a bit more about game design, I have better access to sound and graphics assets, and I generally know my head from my ass much better when it comes to technology than I was in High School when I started this thing. I'm kinda dying to get my hands dirty and make this thing not suck.

I still don't know how to balance a game, though, orz. I guess I'll have to improvise. Unless anyone knows how to balance stats in RPG Maker 2003? Heh, yeah, I'm not banking on it. Right now the game is on the wrong side of way too fucking easy.

However. What started as a self-insertion story involving me and my friends, I think I'm going to revise into an original story with original characters. Characters BASED on me and my friends, granted, but the cheese factor should be significantly reduced.

The basic story's still contrived and unoriginal, but I think I'm going to stop caring. I'm sure a lampshade here and there will make it all better. 8D

I'm already coming up with tons of ideas. )

^ Check out the cut if you're interested in the details of the game.
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So I was thinking about some stuff, and I felt like writing about it. I figured this was a fitting place for it; I've tried as hard as I could to make sure it wasn't another one of my boring technical rambles.

The Game Maker Paradox )
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Wheee, I procrastinated the hell out of my summer homework for AP Lit, and it's finally biting me in the ass. ><

Tomorrow is officially the last day of summer. -_-' I may have said it before, but I am not looking forward to the senior project at all. But if it weren't for that, I would actually be moderately excited for the up and coming school year. ><;;

I bought Super Mario Bros. for the NES at a second-hand store last week, and have been playing the hell out of it since. I wonder what it is about simple games that makes them so addicting. >.>

Been thinking on that whole Megaman Next sprite comic thing, and I decided to go through with it. Right now I have about eight pilot strips made, but I'm still debating over some elements of the main plot.

And in other news, I have done absolutely no work on Project Oracle recently. I need to get back on that.
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Um... I have nothing to say for the standard intro sentence. So, straight into the rambling on about my life that undoubtedly nobody cares about.

The party happened, and was pretty much a success. There were some crashing problems with rm2k3, so part of the PO debut had to happen on my Mom's computer. Of course, I went too fast past the dialouge in the first scene cuz it's really bad and I didn't want anyone to read it. But yeah.

We also got Taylor to play an 8-bit Megaman for the first time. Megaman 3. It's a fairly easy game, but she chose Gemini man's stage first. The poor girl. She also got to experience the evil of the Vanishing Blocks for the first time, in MagnetMan's stage. That one was pretty tame, though, Tay... You should see the Vanishing Block segments in Heatman's stage. They're enough to make grown men cry.

Also, I finally saw Monty Python and the Holy Grail during the party. So... now fifty percent of the inside jokes my friends have I now get. ^^

Oddly enough, less than a day went by between the time I finally got back the copy of Nuklear Age I'd loaned to Joey in time immemorial and the time I loaned it to Michael in exchange for borrowing Megaman Anniversary collection. A worthy trade. ^^ I think that, in my summer boredom, I'm ripping through it entirely too fast; I've already beaten Megaman 1, 3, and 6. Right now I'm at the final battle for 5 (and I'd have won by now if I'd had one more energy tank. ><). And, am I the only one that thinks that the remixed YamatoMan's theme completely rocks?

Finally, I'm doing Take II of the "Anyone Out There" call, meaning if you're reading this entry, please comment. And yes, I do allow anonymous comments if there are any anonymous readers. Please don't make me regret it.
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For some reason, I'm not updating as often as I used to. ¬¬

First of all, I finally got an NES! Well, it's been shipped at least. It's a top-loader system, so I don't have to deal with any of those nasty problems with the connectors or the moving parts. I also got Megaman 4 and Krion Conquest (Magical Doropie in Japan) to go with it. They haven't arrived yet either.

Second, my friends and I are going to get together tomorrow at my house. Whooo! I haven't seen any of them all summer. There's going to be game playing and movie watching and all kinds of cool stuff. And Project Oracle will make its first debut! ^^

Third, my computer's been acting up. I'm beginning to suspect it's suffering from overuse, it hasn't been quite right since it somehow turned itself on while I was away and stayed on for an entire week. If any of my friends on Messenger are reading this, the reason I haven't and won't be on messenger as much is because I'm giving the thing time to rest. I'm not dead, and neither is my computer!

The problem, more specifically, is this. Programs such as Windows Media have been crashing constantly, and the computer has spontaneously rebooted a few times. One of those times it wouldn't start back up again for a while, it would just keep rebooting when it tried to load the OS. If that ever happens and doesn't fix itself, then we may have a repeat of the Great Hard Drive Reformatting of '04, since that's sort of how it started.

Also, I need to get started on my summer homework for AP Literature. It keeps... staring at me. o.o
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I'm really, really, a thousand times really happy now. A state brought on by a number of circumstances. First and foremost, I FINALLY figured out what was wrong with the internet connection on the computer in my room, so I'm no longer on 24/7 internet lockdown. I couldn't get on Livejournal for the longest time, because for the longest time the only computers I was allowed to use/ that were currently functioning were the ones at school, which filter out livejournal now for some odd reason. Yeah. Anyways, it's been many months since I lost internet in here, so I am recieving it VERY gladly. ^^
Second, I have a five-day weekend. Yup. Starting tomorrow. And only a very easy math assignment, and some reading for Mythology to get done.

My final for Programming is coming along VERY well; I'm about 99% done, and it will probably be finished tuesday when I go back to it. Then I may put the finished product up on my site, cuz I'm kinda proud of it. ^^ There are a few problems I don't know how to fix, or don't know how to fix without adding a ridiculous amount of code, rather. And there's already a ridiculous amount of code in the thing.

Just got double-team report carded today, at both my dad and my mom's. For the first time maybe in history, all A's and B's. ^^

Also, just recently started playing Megaman 7 again, for the first time in a long time. I have to say, and I don't know if I'm the only one that thinks this, but Burst Man is so hard, it's unholy. >_< And don't even get me started on the final battle, especially with that energy-draining pre-final battle that you have to go through to get to it. It's no wonder I never saw this game through from start to finish without cheating. x_x

As a final note, I'm thinking of releasing a Project Oracle alpha demo to a very select audience sometime soon, so's I can get some opinions on things and stuff.
majutsukai: (Default)
I got up at about 8:00 today thinking for some reason that it was 11:00. x_x
So... I'm tired.

I was sorta wrong about my cold... it's still steadfastly clinging on. The stuffiness isn't quite as bad as it used to be, but I still have a very annoying cough.

As for the field trip... meh. I didn't bring any money, and I didn't take the time to look at every individual thing there, so it was kind of a dissapointment.

In other news... for the first time in a while, I've actually taken time out to work on Project Oracle a little bit. ^^ I just may try shocking the masses by updating the site next. :P

Would have shown you the content for the update here, but the people that run Angelfire are selfish bastards that keep all their web content to themselves. ;_;
majutsukai: (Default)
Boy, is it ever Sunday.
Our top story today: I won the auction, so I am now the proud owner of Banjo-Tooie on the N64. ^^ And it only set me back $8.25, too; pretty good, considering some auctions were going as high as $20.50. @_@
So, yeah. Been workin on PO a little bit; As well as a little Games Factory project I've started that's basically a Homestar fangame. So far, you can play as Homestar on the set of The Show (A reality/game show where the goal is literally to survive), Strong Bad in Techno-Chocolate land (As referenced in email "Monument", Based off the Aztec city Tenochtitlan), and the King of Town in the Dortugese Highlands (inspired by the Super Kingio Bros. Minigame in one of the H* halloween toons; don't worry, it's actually possible to win). At this point, Techno-Chocolate Land is the most finished world, with one and a half levels out of three finished; Dortugese Highlands has one, and The Show about one sixth. I may add The Cheat as a playable character later, and there will be hidden levels where you can occasionally play as hidden characters, such as Stinkoman and Strong Mad. It's not a project I expect to finish, but it's still fun to toy with. ^^
Anyways. Have no idea when that game is due to arrive, but I can honestly say I can't wait. :p
Oh, one more thing:

Become a God or Goddess.
by zerogirl
God/Goddess ofChildren
Animal Companion:Phoenix
Weak againstIce
Quiz created with MemeGen!

YES! Ph33r mah Phoenix! XD
majutsukai: (Default)
Wow... Time is actually moving... fast, now that I've started working on Project Oracle more. I may yet conquer this week. ^^
Also, my disease formerly known as the Cold has been reduced to nothing more than a slight stuffiness of the left nostril... I expect it to be gone by tomorrow. ^^
Also, I'm grossly behind on my reading of the Grapes of Wrath that's supposed to be done by the end of the Vacation. I'm on about chapter 25 out of thirty something, when I promised myself I'd read one chapter a day. Grah, I'd better get on that. >_<
And, as always, one day closer to Decemberween. ^^


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