Megaman fan-ness
Aug. 20th, 2005 12:14 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Whee, many things.
First: I made a modest title screen for Megaman Next, and I overhauled the stage select screen.

I drew the "Next" in myself. It took a long time, and I still haven't quite gotten the letter X right. I think the metallic effects look off, too.

I was aiming for a look closer to that of the stage select screens in Megaman X. The names would probably display when the cursor is over the portraits. The map took forever to edit; I started with this, and I had to recolor all the continents, redraw the outlines on the landmasses, and completely redraw the latitude and longtitude lines, all by hand. x_x I took the graphic for Dr. Cossack from Megaman Anniversary Collection, and I edited the colors so it looked somewhat 8-bit. Because I really don't like the way Cossack's mugshot looks in Megaman 4. ><
I've decided that I may make a sprite comic out of this after all, and make it a joint project with Taylor and Michael.
Second: I finally got to play my new NES, and it's fekking AWESOME. But I'm feeling the distinct sting of not having the option of using save states with Krion Conquest. ><
Apparently, this thing wasn't made by Nintendo. I'm not complaining about that, it's a spiffy little number, and it works fine. But it was originally designed for Japanese carts, which are considerably smaller than US carts, and it requires a rather large adaptor to use US carts. Not a friendly combination. The end result is that the cartridge sticks out further than the actual console is wide. With such a high center of gravity, and with the fact that it connects outside of the console with the adaptor, the cart is very sensitive to movement. A small nudge is enough to crash the game. The official term among my group of friends for crashing it in this way is "bleep". ^^;
Third: I got my classes. ^^ I have:
-semester 1-
Per. 1 - Adv. Japanese
Per. 2 - Physics
Per. 3 - AP Lit and Comp
Per. 4 - AP US Gov't/Politics
-semester 2-
Per. 1 - Adv. Japanese
Per. 2 - Psychology
Per. 3 - AP Lit and Comp
Per. 4 - AP US Gov't/Politics
whee, six out of my eight classes are full-year... which means that at the semester, I only change one class. x_x
Fourth: I went to Michael's Birthday party yesterday. There was much SSBM-ing and burger eating and NES Playing and Megaman discussions and cake and a whole bunch more ands than I care to go into detail about. T'was much fun. ^^
Fifth: I've started writing a Megaman/Megaman X story that's my interpretation of the connection between the original Megaman series and the X series. I'd post an excerpt, but I don't have enough written and this entry is getting long enough anyways.
Sixth, and finally: The "Anyone Out There" call from my last entry still stands. Comment!
First: I made a modest title screen for Megaman Next, and I overhauled the stage select screen.

I drew the "Next" in myself. It took a long time, and I still haven't quite gotten the letter X right. I think the metallic effects look off, too.

I was aiming for a look closer to that of the stage select screens in Megaman X. The names would probably display when the cursor is over the portraits. The map took forever to edit; I started with this, and I had to recolor all the continents, redraw the outlines on the landmasses, and completely redraw the latitude and longtitude lines, all by hand. x_x I took the graphic for Dr. Cossack from Megaman Anniversary Collection, and I edited the colors so it looked somewhat 8-bit. Because I really don't like the way Cossack's mugshot looks in Megaman 4. ><
I've decided that I may make a sprite comic out of this after all, and make it a joint project with Taylor and Michael.
Second: I finally got to play my new NES, and it's fekking AWESOME. But I'm feeling the distinct sting of not having the option of using save states with Krion Conquest. ><
Apparently, this thing wasn't made by Nintendo. I'm not complaining about that, it's a spiffy little number, and it works fine. But it was originally designed for Japanese carts, which are considerably smaller than US carts, and it requires a rather large adaptor to use US carts. Not a friendly combination. The end result is that the cartridge sticks out further than the actual console is wide. With such a high center of gravity, and with the fact that it connects outside of the console with the adaptor, the cart is very sensitive to movement. A small nudge is enough to crash the game. The official term among my group of friends for crashing it in this way is "bleep". ^^;
Third: I got my classes. ^^ I have:
-semester 1-
Per. 1 - Adv. Japanese
Per. 2 - Physics
Per. 3 - AP Lit and Comp
Per. 4 - AP US Gov't/Politics
-semester 2-
Per. 1 - Adv. Japanese
Per. 2 - Psychology
Per. 3 - AP Lit and Comp
Per. 4 - AP US Gov't/Politics
whee, six out of my eight classes are full-year... which means that at the semester, I only change one class. x_x
Fourth: I went to Michael's Birthday party yesterday. There was much SSBM-ing and burger eating and NES Playing and Megaman discussions and cake and a whole bunch more ands than I care to go into detail about. T'was much fun. ^^
Fifth: I've started writing a Megaman/Megaman X story that's my interpretation of the connection between the original Megaman series and the X series. I'd post an excerpt, but I don't have enough written and this entry is getting long enough anyways.
Sixth, and finally: The "Anyone Out There" call from my last entry still stands. Comment!
no subject
Date: 2005-08-20 07:56 am (UTC)POTC owns my soul. Or something.
no subject
Date: 2005-08-20 07:58 am (UTC)...Yeah. That made no sense.
no subject
Date: 2005-08-20 07:59 am (UTC)Sprite
Date: 2005-11-22 07:24 pm (UTC)Re: Sprite
Date: 2005-11-24 02:08 am (UTC)sweet game
Date: 2005-11-28 12:45 am (UTC)